Merge pull request #35 from nacabaro/vb/special_missions Special missions
Special missions - Basic implementation is complete - Added 8 different special missions, 4 are easy and more expensive, and 4 are cheaper and more difficult - Added 9 missions of each so people can test themselves - Also added checks to disallow BE digimon to have special missions - UI elements to display the status of the missions - Finishing a mission awards a random price (TODO: Make the price be based on the mission difficulty)
Merge pull request #25 from nacabaro/database/adventure Adventure mode
Phew - Added adventure screen, dialogs, components and controllers needed to rock. - Modified DTOs so that it is possible to tell if a character is in adventure or not - Updated layout of items database - Fixed an issue with importing bems where the character name would be read incorrectly - Also added a ton of checks
Merge pull request #22 from nacabaro/database/items Add items functionality
Forgot to push the updated db
Here comes the train (with more things) - Updated available items - Created ItemsScreenController - Moved the ItemsScreen to keep code organized
Things - Added items store and a way to switch between the store and your items - Added an items dialog, click on it to see details of the item (description, amount) and use it - Added items store, it lists all the items available
Things items related - Added a MyItems screen - Added an ItemElement placeholder - Included database with all the items in the app (not final) - Also included some demo items As of now items don't do anything, i'm still making the UI